Session 15 Recap

The Defenders of Eyjara finally reached the city of Skalavik with Domu and Cobb the Driver with the shipment of timber they were transporting for the Black family. On reaching the Western Gate Domu tossed a piece of silver to the guard in what seemed to be something of a shady transaction. You travelled through the rainy streets until you reached the dockside, where Domu entered a small office to retrieve your payment. There was a little confusion regarding the amount, but you managed to secure the 300GP each you were promised. Domu then invited you to his favourite tavern, The Squatting Cat. On approaching the tavern, you were questioned by a sentient statue above the door named Nyan, who revealed herself to be the former figurehead of the Liveship "The Sea's Knife" but now was protector and patron of The Squatting Cat. She invited you in and asked you seek out Master Dagege who may have a job for you. On entering the run down, sailors' tavern, you saw Master Dagege performing a raucous sea shanty on top of a barrel whilst drinking a crisp Pinot Grigio. You also noticed a mysterious dwarven stranger wearing a wide brimmed hat and a poncho sitting quietly and sipping a whisky at the bar, who begrudgingly revealed himself to be Flint Kirter. Nearby was a somewhat dishevelled halfling sailor who introduced himself as Anton Toma. Shadow Dagege offered you a job wherein he needed a group of exceptional individuals to accompany him to Rangan to recover a stolen Crown of Greater Restoration. He was essentially being squeezed by the Alchemists (the preeminent thieves guild in Skalavik) as they knew Shadow's gang had been misrepresenting their stash to avoid paying their full dues. If Shadow retrieved the Crown for the Alchemists he would be allowed to continue to operate in the same way. Noone refuses The Alchemists.

On hearing this Anton realised that the pirates who stole the Crown were the same pirates that captured her ship and sunk it, and Flint agreed to be a local guide in Rangan. After a couple games of poker and a small bar fight handled by violently serving up some Deainz Cream of Mushroom soup you took to the streets to go shopping. Whilst shopping, Fluff bought a new enchantment for her axe which is now carrying two enchantments. Meanwhile however, Kildrin accidentally stumbled across the codeword, "Ratman", to access the Alchemists' headquarters - The Apothecary, a ship sitting in the middle of the River Ebbe leading out into the Bay of Infidelis. You then made your way towards the stable to hire a cart for the journey. However, before renting your Flord Fliesta cart, Qelgar decided he needed a stick to help him walk around and to use as his primary weapon. So you entered, "Quiliam's Sticks and Tricks" where Qelgar bought a stick sat in an apparently empty room before the party got worried about grandpa. You then set off for Rangan. On the way Flint steered your cart exceptionally well on the roads and your trip was relatively hassle free - you paid a  50GP Troll Toll and continued until you met Tory the Bugbear who was trapped beneath a fallen tree. You rescued him and transported him to Rangan.

As you approached Rangan, you saw the Necromancers Tower on the outskirts of the city. You headed to the tower, and managed to get Skeelvich Raghoul to allow you to approach. You had many questions for Skeelvich Raghoul which I'll briefly summarise: You then headed into Rangan itself, where you went to "The Slippery Fish" and spoke with Cigevi, the Gnomish landlady. You discovered that Captain Diamond Edge was sheltering his ship in a cave known locally as the Dodgey Cove nearby. You set off for a secret back entrance to the Dodgey Cove, but before you left the town you came across a run down shrine to Bahamut. Inside, Qelgar had an intense religious experience where he saw before him a huge congregation in a giant cathedral and the most holy of all holy books of Bahamut. Kildrin also had some minor breakthroughs when meditating about Lyastina - she had visions of a great battle in a jungle against Tabaxi, and she realised she feels not of this time. You then found the entrance to the cave and accidentally disturbed some snakes before moving on - and disturbing...more snakes!
 * 1) Kildrin asked about Lyastina's soul which Skeelvich Raghoul revealed to be held by the Orcish God Gruumsh (as is kBaeryc's) as they both lost their soul's to the Orcish Deck of Many Things. She was told that in order to bring back Lyastina's soul Kildrin would need to seek an audience with Gruumsh - and that the best way to attract his attention was to commit acts of hideous violence upon her foes.
 * 2) Skeelvich revealed the identities of the enigmatic F,M,H,SR to be Fenegar, Mulhondra, Hanulinfall and Skeelvich Raghoul himself. They have been searching for the Thirteen Decks of Many Things as Mogoloth is trying to collect them to gain the power of the 13 Wish Spells. They don't know how many of the Decks Mogoloth has, but "The Four" have collected three decks and hidden them in a pocket dimension. Crucially, when Fenegar's demonic possession became clear he was blocked from accessing the pocket dimension.
 * 3) Skeelvich told the adventurers he sensed a presence trapped in the Ethereal Realm - a canine companion they thought they had lost. Binky has been following the party in the Ethereal Realm, though he is currently unable to transition back over to the material plane.
 * 4) Skeelvich also requested Duala return to him to discuss her studies, but also to discuss Nahala and     what can be done to bring him back.